I have been working with 3D graphics since 2012, specializing in the gaming industry.
Creating models, rigs, animations, effects, shaders, and renders.
Skilled in managing and developing teams, including large ones.
I enjoy learning new things and sharing knowledge with others - https://3d.nullf.ru
Created character and environment models, as well as visual effects.
Served as a technical artist: assembling prefabs and creating shaders.
Developed a team of artists and animators.
Managed the art department in the company.
Developed and implemented a system for employee and departmental growth.
Successfully expanded the team from 30 to 75 members.
Restructured the department into several smaller units and integrated them into development teams.
Created characters and environments based on concepts.
Worked on building and developing team of 3D artists and animators.
Created characters and environments based on concepts.
Made content for Dota 2 Workshop
List of all submissions, including accepted for the game - https://steamcommunity.com/id/bladeshot/myworkshopfiles/